VehiclesbeginnerUpdated: 9/11/2026

Transport Fever 3 vehicle menu: eras and iconic models

Explore the Transport Fever 3 vehicle menu to unlock deluxe vehicles, american trains, and european trains across every transport era in your growing empire.

The Transport Fever 3 vehicle menu is the gateway to more than 300 locomotives, buses, trucks, ships and aircraft spread across a century of transport history. Knowing how the menu is organized by era, region and edition helps new players match the right machine to the right cargo without wasting in-game funds. This guide walks through the structure of the menu, the era progression system, and the bonus rosters that ship with the Deluxe Edition, so you can plan purchases and routes with confidence from the very first session.

How the Transport Fever 3 Vehicle Menu Is Organized

The vehicle menu is the central hub where every purchasable unit in the game lives, sorted by transport mode, region and the time period in which the model first entered service. According to the Transport Fever 3 official site, the roster spans more than 100 years of evolving transport history, and the menu reflects that timeline by grouping vehicles into chronological eras rather than mixing decades together. This layout makes it easier to find historically accurate models when running a campaign, and it makes the era-progression system in tycoon mode much more transparent to plan around.

When you open the buy menu in either tycoon or sandbox mode, the left rail splits the roster into five transport categories: trains, buses, trucks, ships and aircraft. Selecting a category reveals a secondary filter for region — Europe, North America and Asia — and a tertiary filter for vehicle era, which currently runs from the early steam period through the modern high-speed and freight era. Toggling any combination of these filters narrows the visible roster in real time, which is useful when you only need, for example, european trains from the diesel era to handle a mid-game freight contract.

The table below shows the main filter axes a player can combine inside the Transport Fever 3 vehicle menu.

Filter AxisOptionsPurpose
ModeTrain, bus, truck, ship, aircraftSeparates compatible vehicle classes per industry
RegionEurope, North America, AsiaSurfaces region-accurate liveries and proportions
EraSteam, diesel, electric, modern, high-speedAligns purchases with the unlocked year in tycoon
EditionStandard, deluxeHides or shows the six bonus iconic vehicles

How Era Progression Unlocks New Roster

The era system is not just a visual filter — it controls which vehicles are buyable at any given moment in a tycoon playthrough. A new company starts in the steam era with a small selection of early locomotives, narrow-gauge options and horse-era road vehicles, and additional vehicle era tiers rotate in as the in-game year advances. Players who want a quick reference for the full unlocked roster can cross-check the vehicle list breakdown to see which models fall into each chronological band.

Iconic Vehicles in the Deluxe Edition Roster

The six bonus iconic vehicles are folded directly into the Transport Fever 3 vehicle menu once a player owns the Deluxe Edition, and they do not require a separate unlock step. According to the official editions page, the deluxe pack adds the Concorde, London Bus, Trans-Europe Express, Peterbilt 359, Hong Kong Tram and Sikorsky S-76 Spirit to the buyable roster, alongside the Eiffel Tower and Taj Mahal landmarks and four animals tied to the new map. These are spread across all five transport modes, which means the deluxe bundle is the only way to access certain silhouettes in the base game.

Concorde and Sikorsky S-76 Spirit

The Concorde is the only supersonic airliner in the menu and the fastest aircraft available to any player, capable of running premium passenger service on long-haul routes between major airports in the late modern era. The Sikorsky S-76 Spirit sits at the other end of the aviation spectrum as a corporate helicopter suited to short, high-margin hops between smaller cities or remote industries. Because both are tied to the Deluxe Edition, they are a tangible reason for completionist players to upgrade from Standard.

London Bus, Hong Kong Tram and Trans-Europe Express

The London Bus is a double-decker road unit that pairs a high passenger capacity with the visual flavor of a mid-20th-century city, and it is one of the few european models that fits a tourist-heavy urban route without overcrowding. The Hong Kong Tram is a narrow, high-frequency streetcar that works well on dense inner-city lines where larger trams would dominate the right-of-way. The Trans-Europe Express is a streamlined electric multiple unit that lets Deluxe owners run intercity passenger service with a single self-propelled trainset, sidestepping the need to buy a separate locomotive and coaches during the early electric era.

Peterbilt 359 and Road Haulage Variety

The Peterbilt 359 is the only North American deluxe truck and is aimed at long-distance freight on highway networks that connect industries far from rail spurs. It complements the European road haulage options in the standard menu by giving players a recognizable American silhouette for cross-continent logistics. Pairing it with a Trans-Europe Express branch on the other side of the map lets a single tycoon run both continents without breaking visual continuity.

Deluxe VehicleModeRegionEraBest Use
ConcordeAircraftEuropeModernLong-haul premium passengers
Sikorsky S-76 SpiritAircraftNorth AmericaModernShort corporate hops
London BusBusEuropeDiesel–modernHigh-capacity urban routes
Hong Kong TramTramAsiaElectricDense inner-city lines
Trans-Europe ExpressTrainEuropeElectricIntercity passenger express
Peterbilt 359TruckNorth AmericaDieselLong-haul road freight

American Trains and the North American Roster

The North American section of the Transport Fever 3 vehicle menu is dominated by american trains, ranging from 4-4-0 steam classics through articulated diesels and into modern doublestack freight locomotives. Players building a United States-themed map will find the roster has the depth needed to model everything from a 19th-century transcontinental line to a contemporary intermodal corridor. The regional filter in the menu is the fastest way to isolate these units, and the era filter narrows them down to the chronological window in which each locomotive is historically appropriate.

Steam-Era American Locomotives

Early-era american trains include small switchers, classic 4-4-0 passenger engines and 2-6-0 and 2-8-0 freight workhorses, all of which can handle the modest cargo demands of a starter town. These models tend to have lower top speeds but very forgiving maintenance costs, which makes them ideal for the first decade of a tycoon save. Running them on short point-to-point branch lines with one or two freight cars per train keeps them profitable until the diesel era arrives.

Diesel and Modern American Locomotives

Once the year crosses into the diesel era, the menu swaps most steam units for EMD and GE road switchers, six-axle freight diesels and, in the modern era, AC traction locomotives capable of pulling long doublestack container trains. Players who want a deeper look at the speed, capacity and maintenance differences between diesel and electric road units can check the vehicle stats comparison for side-by-side numbers. A practical tip is to retire steam locomotives one region at a time — selling them back through the menu — so the cash inflow funds the higher upfront cost of a modern freight diesel.

American EraRepresentative ModelsCargo StrengthTop-Speed Tier
Steam (early)4-4-0, 2-6-0Passengers, light freightLow
Steam (late)2-8-2, 4-6-2Mixed trafficMedium
Diesel (early)EMD F-unit, GP-seriesFreight and passengerMedium–high
ModernSix-axle road switchers, AC unitsHeavy freight, intermodalHigh

European Trains and the Continental Roster

The European section of the vehicle menu leans heavily on european trains, with everything from narrow-gauge steam tank engines used on Alpine branch lines to high-speed multiple units that dominate late-game intercity service. The European roster is also where the Trans-Europe Express lives for Deluxe owners, which gives the region a unique intercity option that the standard menu does not otherwise include. Players running a Western Europe map will spend most of their road-rail career inside this filter, and the density of the roster means there is almost always a purpose-built unit for any given route.

Steam and Diesel European Models

The steam-era European roster includes compact tank engines ideal for short cross-border freight runs, larger mixed-traffic locomotives suited to medium-distance passenger services, and a handful of iconic express passenger engines that anchor a long mainline. Diesel-era replacements tend to be more efficient per ton-mile and unlock the ability to run passenger and freight services on the same motive power pool, which simplifies depot planning. Because European map sizes are smaller on average than North American ones, these locomotives are most profitable when used in frequent, well-timed rotations rather than rare, long-haul runs.

Electric and High-Speed European Trains

Electric european trains take over once the player researches the catenary technology in tycoon mode, and the menu then exposes a wide range of EMUs and electric locomotives that pull heavier consists at higher speeds. The high-speed era adds purpose-built TGV-style and ICE-style trainsets that are unmatched in their top-speed tier but expensive to buy and maintain, so they only pay off on corridors with very high passenger demand. A common community-tested pattern is to keep one regional diesel pair in reserve as a backup when catenary lines are damaged, because an electric consist is useless on a de-energized section of track.

European EraRepresentative ModelsStrengthLimitation
SteamTank engines, express passengerLow cost, simple depotsLow top speed
DieselBo-Bo, Co-Co road unitsVersatile across cargoHigher fuel cost
ElectricEMU, electric locomotiveHigh power, clean operationNeeds catenary
High-speedTGV-style, ICE-style setsFastest intercity serviceVery high purchase cost

Buying and Using the Menu Efficiently

Knowing the structure of the Transport Fever 3 vehicle menu is only half the battle — the other half is knowing when and how to deploy each purchase so the company stays in the black. Players who treat the menu as a one-stop shop for instant gratification often end up with expensive units sitting in depots because the surrounding network cannot feed them enough cargo. A measured approach, where each new vehicle is matched to a specific demand spike or era transition, tends to produce more stable earnings across a long tycoon run.

Reading Stats Before You Click Buy

Every entry in the menu shows the same five data fields: top speed, capacity, purchase price, running cost and maintenance schedule. Comparing those numbers against the demands of the route you intend to serve prevents the classic mistake of buying a high-speed express train for a slow, low-density branch. If you are new to reading the numbers, the vehicle stats guide explains each field in detail and how it affects long-term profitability.

Pairing Vehicles With the Right Industries

The industries a route serves should drive the vehicle choice, not the other way around. Bulk cargo like coal, ore and grain rewards high-capacity freight trains and large trucks, while passengers and mail reward speed and frequency. Many players over-invest in road haulage early on when a short rail spur would be cheaper per ton, so it is worth pausing to check the industry list on the map before opening the menu.

Planning Around Vehicle Era Transitions

The era system means that every vehicle has a window in which it is the most cost-effective option, and the menu helps you see that window by greying out models that no longer fit the current year. Selling older units back through the menu reclaims a meaningful portion of the purchase price and frees up depot space for the next era. Players who want to script out a full progression can pair the menu with the custom scenario setup guide to pre-set which years and eras their custom map will start in.

Buying MistakeWhat HappensBetter Choice
Buying a high-speed train for a low-density branchNegative cash flow from day oneUse a regional diesel until demand grows
Ignoring catenary when buying electric unitsTrains idle on de-energized trackPair purchase with catenary construction
Holding obsolete stock after era changeDepots full, sunk cost in maintenanceSell older units, reinvest in modern era
Buying deluxe vehicles without demand for themVisual variety but no profitMatch iconic units to flagship routes

Frequently Asked Questions

How do I access the Transport Fever 3 vehicle menu in-game?

Open the build menu while paused or in real-time, then select the vehicle buy tab at the bottom of the screen. The Transport Fever 3 vehicle menu will appear with the full roster of more than 300 units, filterable by mode, region and era. You can leave the menu open while queuing track and station construction in the background.

Which vehicles are exclusive to the Deluxe Edition?

The Transport Fever 3 deluxe vehicles are the Concorde, Sikorsky S-76 Spirit, London Bus, Hong Kong Tram, Trans-Europe Express and Peterbilt 359. The Deluxe Edition also adds the Eiffel Tower and Taj Mahal landmarks plus four animals. All six iconic vehicles appear in the standard menu after you upgrade, with no extra unlock step required.

What is the Transport Fever 3 vehicle era system?

The vehicle era system groups every model by the historical period in which it entered service, from early steam through diesel, electric and high-speed eras. In tycoon mode the menu only allows you to buy models that fit the current in-game year, and new tiers of the roster become available as time advances. Sandbox mode removes that restriction so you can purchase any era at any time.

Are american trains and european trains the same in the menu?

They share the same underlying stat fields but are modeled as separate rosters with different liveries, proportions and historical performance. The Transport Fever 3 vehicle menu lets you filter by region so you can build a United States map using only american trains or a Western Europe map using only european trains without mixing the two.

Can I use iconic vehicles in any mode or scenario?

Yes, once the Deluxe Edition is active the six iconic vehicles are available in tycoon, sandbox and campaign modes, and they can be placed in any custom scenario you build. Their operating cost is higher than standard equivalents, so they are most profitable when assigned to flagship routes that justify the visual and performance premium.